After clearing to Hex Lord Malacrass, giving him one attempt, and then calling the raid because two of our raid members had to leave early on Tuesday, we had been itching for another opportunity to go in and attempt him again. Last night, we finally got a group together after a couple of obstacles were overcome (namely the same raid members who left early on Tuesday saying that they would come but backing out at the eleventh hour).
With the four avatars down, all we had to worry about was clearing Malacrass’ trash to get to him. This time a couple of us come ready with the research that we had done. We asked our DPS to bandage themselves after Spirit Bolt. We asked our rogue to use Wound Poison. When we saw our holy priest struggling with healing during Spirit Bolt, we had the sense to assign specific Spirit Bolt healing duties. The result?
Hex Lord Malacrass went down on our third attempt, making CBYIH 7/10 ZA. Also, check out this screenie of my CasterWeaponSwapper printout after the Malacrass fight:
Using this data, it is possible to calculate how much mp5 a single member of the caster group gained over the duration of the fight according to the formula
So with two healers running Spellsurge, each caster in the group gained 14 mp5 for the Malacrass fight for a total of 70 mp5 overall. With just two healers running Spellsurge, every caster in the group gained nearly the effect of an Elixir of Major Mageblood. I have got to say … I am lovin’ this!