Pookies Is Not A Bear

What can he Lifebloom for you?

“Pookies is Foghorn Leghorn from space!” February 17, 2009

Filed under: Raiding — Pookies @ 11:18

Yesterday was a holiday in Ontario, so I didn’t have to go to work. What did I do with my free time? You know I’m going to tell you. I spent about 500g enchanting, re-enchanting, and regemming all of my balance gear.

The last time I used my balance gear I had to stick straight-up hit gems in every gem slot (i.e., my meta wasn’t even activated), and I still wasn’t anywhere near the hit cap. A couple of heroic Naxx runs later, and there I was sitting at around 13% yesterday with all of my available hit pieces equipped.

Feeling overwhelmed, I went crying to my guild’s resident warlock (funny how we had five in TBC and we only have one or two now) and he gave me a hand. Since I had enough hit pieces to reach my hit caps without gemming for hit (9% and 10% for alliance moonkin, by the way), he told me to build my sets around those pieces and get rid of all of my hit gems. Since my 4-T7 bonus is awesome, I knew I wanted to keep that. A couple of hours later, I was good to go. I was even reglyphed. And EoTS made its foray into two healing EOE and OS.

Malygos was a bitch because of all of the Vortex-related downtime and the off-healing I did during Vortex really fucked my mana pool. What was awesome though? 26k Starfire crits. Zoh. Mai. Gawd.

In OS we didn’t end up getting 2D (our tank kept on getting gibbed after Vesp landed), but when we scaled back to 1D at the end of the night I was able to sustain 3k DPS throughout the fight. Not too shabby, but much room for improvement…

I may get to stay moonkin for some of this week depending on who we have show up to heal.

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A Few Good Raiders February 13, 2009

Filed under: Raiding — Pookies @ 11:12

Last night was supposed to be a fun night for us. We were going to go plow through BT like we did last week. Unfortunately, we only had eight people in the raid. We did not feel that we had enough DPS for a comfortable clear.

So we decided to hit up Naxx and try to get the achievement The Dedicated Few instead.

Raid composition was whatever we had available:

  • prot paladin MT
  • unholy DK (DPS-specced) on OT duties
  • resto shaman and resto druid healers
  • MM hunter, ret paladin, aff lock, fury warrior DPS

Most of the raid was geared with heroic raid gear. We’re not fully decked out in BiS items, but we’ve been running heroic raids for a couple of weeks now. Pookies is at about 2200 healing unbuffed in tree form.

Obviously, there is little room for error in some of these encounters. In normal mode you’re usually okay if one or two people die during a boss encounter. But what if you’re already down two raid members? Obviously some fights such as Heigan are completely doable even after losing more provided that you have at least the tank and a healer (and a shit ton of time!). This is not true for every fight—especially the DPS races! If any of you remember Matticus’ post about “that guy”… “that guy” is exactly who you do not want to bring along for this achievement.

A lot of the encounters are exactly the same as you would do ‘em with a full group…just a tad slower. Or, if you’re dropping your shittiest DPS, maybe you won’t even notice the difference! Here’s how it went for us:

Military Wing

  • Razuvious: Same as with 10 people.
  • Gothik: Same as with 10 people.
  • 4H: Our setup had our hunter with myself tanking the two horsemen in the back. (In 25-man we usually stick the hunters with our MT on Rivendare since it’s hard for them to stack properly when on Kor’Thazz.) Our MT tanked Rivendare solo, and our OT and the rest of the DPS were on Kor’Thazz with the resto shaman. It took our DPS just about four stacks to get Kor’Thazz down (with Heroism/Bloodlust), during which time our MT was able to survive Rivendare without heals (we got this just in time, the next stack would have killed our MT). If you don’t think your MT is capable of holding out solo, then give him an off-spec healer for the fight and rotate horsemen. Alternatively, if you are running with a holy priest, a Lightwell would serve your solo tank well. This strat has always worked for us for two healer clears, but there are other more/less dangerous strats out there if you can’t get this to work for you.

Construct Wing

  • Patchwerk: Same as with 10 people. We used Heroism and had a lot of leftover time.
  • Grobbulus: Pretty much the same as with 10 people as far as mechanics go. Due to people being injected at the same rate as with 10 people, your healers may struggle with the way this fight gets stretched out. Hopefully you have Replenishment and some grasp on mana management…
  • Gluth: For this fight I healed the MT in the front, while our shaman healed our DK OT who was kiting adds in the back (DPS spec, tank set). We started out having the ret paladin kiting the adds, but he got owned hard (he didn’t have his tanking set on him). We had our fury warrior taunt Gluth when our MT had to let the debuff fall off (any plate-wearing class will do here). If you don’t have a hunter to Tranq Gluth’s frenzy, then I’m not sure how manageable healing your DPS OT is going to be. You may have to plan your debuff dropping around the frenzy. Or maybe I’m just being a drama queen.
  • Thaddius: I thought this fight was going to be a clusterfuck, but we managed to finish well within the enrage timer even with our DK not making the jump the first time around (lol?). Obviously, your raid has to have a good handle on the basics of the fight. We just got Shocking! last week, so I knew we were in good shape. After we made it to the platform and engaged Thaddius, I healed and our resto shaman was on DPS full-time.

Spider Wing

  • Anub’Rekhan: Same as with 10 people.
  • GWF: Same as with 10 people. We elected to kill the adds to dispel the frenzy so our healers would have some breathing room.
  • Maexxna: Same as with 10 people: either you can heal it, or you can’t. Between four HoTs and Poison Cleansing Totem for our MT, we never have any worries on this fight.

Plague Wing

  • Noth: HAHAHAHAHAHAHAHA…seriously, I had our shaman DPSing full-time again on this boss. Don’t neglect to decurse.
  • Heigan: Same as with 10 people. Our DPS was good here, and we got him down just before his second Teleport. Also, I got The Safety Dance last night (most of the raid had it from before)!
  • Loatheb: Like Thaddius, I thought Loatheb might be an issue with respect to DPS. He wasn’t. Same as with 10 people.

Sapphiron

  • This fight was a bit of a challenge because I started getting lag after Loatheb that lasted until about 2/3 of the way through Sapph. To illustrate, I would get behind an Ice Block during Sapph’s air phase, then five to seven seconds later I’d see a cloud of green numbers on my screen and everyone would be back in position around the boss. I tried everything my raid suggested to try and fix the lag to no avail. Luckily my awesome resto shaman partner is very quick with the decurses and was able to pick up my slack there.

    Lately, my Sapph healing strat has involved heavy raid healing (against the AoE DoT) using Rejuv (this is a strat I read about over on PlusHeal.com). In normal mode assuming a certain level of gear on your MT, just throwing some HoTs up now and then should suffice even if your partner is completely neglecting him (which mine wasn’t).

    I find the damage on this fight to be very manageable now, even with two healers. We have actually suffered very few deaths on Sapph ever since everyone got the hang of air phase and hiding behind the Blocks.

    The fight does get drawn out quite a bit with eight people (at least, that’s what I found to be the case). Again, mana may be a problem for your healers, so they should plan accordingly from the get go. I believe I just used Innervate and didn’t need a pot.

Kel’Thuzad

  • We pulled some risky shit and got into some sticky situations, but we got this on our first try.

    We had our DK—who was to OT adds in phase three—DPSing KT in phase two. We don’t usually run this way because of the risk of Frost Blast-related death, but we figured that we really needed the extra DPS. And we did, because I got machine gunned by Detonate Mana. It was ugly. I was in mana conservation mode for a large portion of the fight, which was stressful (basically keeping just Lifebloom and Rejuv up on the tank and trying to get O5SR as often as possible while waiting for Frost Blasts to hit).

    The shit hit the fan right off the bat when one of our melee groups managed to chain Frost Blast on to the MT. Our resto shaman and I are both on top of Frost Blast healing, so we didn’t lose anyone to that Frost Blast (which was amazing) or to any subsequent Frost Blasts.

    One of our melee DPS did go down to a void zone thingy just as phase three was beginning. I had my brez available and used it then.

    In the last 300k, our OT got owned. I really have no idea how this happened, but I suspect that it was a void zone because he really went down in an instant. Adds ran rampant for a while, killing both healers.

    It’s in these situations that you have to keep cool. You could call a wipe, but, really, does anyone want to suffer through phase one again? No. Our MT coolly picked up the adds, I used the soulstone I had on me, and our resto shaman Ahnked. With the situation under control, our DPS managed to finish KT off.

It took us just under four hours to clear the instance, at which point we all gave ourselves a pat on the back. Although most of the instance is just as trivial with eight raid members as it is with ten, it’s in those do or die moments that your group really shines. The efficiency of our progress through the instance and things such as no one dying on Heigan are just icing on the cake. I was very impressed with everyone in attendance and made sure to voice that sentiment!

 

Naxxra-ha-ha-mas February 11, 2009

Filed under: Raiding — Pookies @ 11:06

EoTS is still picking up a couple of DPS PUGs for heroic raiding each week. But our numbers are rounding out nicely. By running heroic PUGs, we’ve managed to convince some decent DPS to join our ranks.

Last night was also our first one-night heroic Naxx clear. It took us just under four hours. I thank the extra DPS slots we had from bringing less healers and a high level of organization (both leadership and response).

We started out by shooting for six healers for heroic raids. We’ve been scaling back since grabbing PUG healers is so difficult (especially grabbing skilled PUG healers) and we’ve been finding that the healing load was too easily managed with so many healers. Last night we did most of the instance with four. Four! We had a second resto druid for Military and Plague, but then lost him from Construct onwards.

For a healer, there is nothing like the thrill of pushing yourself to an output level you didn’t think was possible. On Saph I managed to hit 5k HPS, which was nice to see.

I also got my T7.5 helm which, while not BiS, was a nice upgrade over my T7 helm.

As the weeks go on, I am constantly impressed by EoTS’ strong raiding core and strong leadership. I’m vey happy that, through our heroic PUGs, outsiders are catching a glimpse of this as well. Tell your friends.