We almost one-shot the hard mode last night. Granted, we had quite a bit of practice with this hard mode trying to down it pre-3.2. But it is clear that this hard mode has been trivialized. There is now a lot of room for error. We even had a Searing Flames go off AFTER the Animus was dead, and we still killed the boss.
Afterwards, I realized that I didn’t have my combat logger enabled. Well, fuck me.
We decided to try first with a two healer comp healing in shifts down to 50% mana and then together for Animus and beyond:
- MT: prot paladin;
- healers: holy priest (yes, holy), resto shaman;
- melee DPS: blood DK, ret paladin x 2;
- ranged DPS 1 (Vezax right): destro lock, affliction lock;
- ranged DPS 2 (Vezax left): SV hunter, balance druid.
We decided to use two ranged groups to control the amount of healing done by MotF (since we didn’t have a heal block effect). It ended up working just fine. We got Vezax down to about 1 million HP before the Animus spawned.
After Vezax was downed (grats to Kristos on Aesuga–he will be mine as well, someday!), we were going to give Yogg-3 a taste when we ran into The Great Comcast Kerfuffle. That killed our raid and we split up for the rest of the night.
Hopefully we’ll see some Freya+3 and hard Mimi action next week