Pookies Is Not A Bear

What can he Lifebloom for you?

Back with a bang January 28, 2011

Filed under: Questing,Raiding — Pookies @ 9:52

Whelps, I plunged back into the raiding scene on Wednesday, and as a healer! After checking Bastion of Twilight and seeing that we had a rather unfortunate drake comp for Halfus, we decided to head over to Blackwing Descent.
The guild had previously made some progress in Blackwing Descent working on Omnotron with two healers. We worked through some minor issues such as people not running from Toxitron adds and Magmatron’s shield going off because of pet attack damage (!!!), and we got the lot down after about one and a half hours of work.
Omnotron was a Council-type fight, but compared to Council it was a walk in the park. More of the raid damage in this fight is completely avoidable, and when it did tick it did so for far less than Council AOEs. So what we did have to heal through felt manageable. Stacking during Magmatron Incineration Security Measures let us use of our 1337 healing Venn diagram (consisting of priest, shaman, and druid healing circles). When all was said and done, I walked off with a shiny new ring (Security Measure Alpha).
Next on the docket was Magmaw. I had read up on Magmaw on Wowhead, and by all accounts the fight was supposed to be easy peasy lemon squeezy. In fact, I was wondering why the group had done work on Omnotron when Magmaw was right there! Well, was I in for a shock. The healing required for Magmaw is really insane. It was hardly doable with three healers, so I can’t even imagine what it would have been like for two. Every mana cooldown was used on cooldown. And even then all three of us were OOM by the end of the fight.
Some of the issues we had with Magmaw included ranged not stacking properly in melee range, our add kiter not staying within healing range, a lack of add DPS, a lack of “chain gang” coordination, and of course the damage just being over the freaking top. But we did eventually get the worm down.
Getting Magmaw felt really good. During the first five to ten attempts of the night, it really felt like the fight was completely undoable from a healing point of view. The first five or so attempts also had us wondering whether or not our ranged team would be able to burn through the adds quickly enough. But we worked through it when some other groups may have given up, and our perseverance paid off.
Since Wednesday I’ve been continuing to work on my gear through JP, I did a Baradin Hold run with guildies, and, for the first time since dailies were released, I did 25 dailies in one day and was unable to turn in the 26th. That was a surprise.


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